Within the interdisciplinary COMET project “Digital Motion” we are looking to shed light on interacting with real time motion data using spatial sound. To investigate this field, we will be building high fidelity prototypes for user testing in the lab and on the piste together with our industry partners (e.g., Atomic) and scientific partners from PLUS Sports Sciences and Salzburg Research.

The goal is to develop a mobile system that utilizes spatial sound or other suitable real-time sonification to provide real-time embodied motion feedback.

We are looking for a student with experience in PureData development and an interest in sound design.

Type of Student

Bachelor or Master student

Required Skills

  • Experience in PureData (or the drive to learn PureData: puredata.info)

Desired Skills

  • Sound design
  • Experience in Unity development
  • Experience w. audio manipulation
  • Android Programming Skills (optional)

Supervisors

Alexander Meschtscherjakov
Thomas Grah

Contact: Thomas Grah

Within the interdisciplinary COMET project “Digital Motion” we are looking to shed light on interacting with motion and emotion data using multisensory feedback channels. To investigate this field, we will be building high fidelity prototypes for user testing in the lab and in store with our industry partners (e.g., Adidas) and scientific partners from PLUS Sports Sciences and Salzburg Research.

The goal is to develop a demonstrator system that utilizes psychophysiological sensors with new, intuitive interaction concepts to provide visual real-time motion feedback  while running.

We are looking for a student with interest in Game Design and Human-Computer Interaction.

Deadline for application: August 31, 2021
Intended date of beginning: As soon as possible thereafter
Duration: up to 12 months
Extent of employment in hours per week: max. 20

Your profile:

  • You are a bachelor or master student in Human-Computer Interaction, Computer Science, MultiMediaArt, MultiMediaTechnology, or a related program;
  • You are interested in Game Development and Human-Computer Interaction;
  • Good programming skills (possibly experience with real-time simulation) – Experience or high motivation to familiarize yourself with game engines (Unity 3D, Unreal)
  • First knowledge of (social) scientific research methods
  • Good written and spoken English;
  • Willingness to work independently and to support the project team in any tasks that may arise.

What we offer:

  • An interdisciplinary, vibrant group of researchers in- and outside the Center for HCI;
  • Extent and duration of employment: by agreement
  • An extraordinary research facility that supports individual styles of working;
  • Flexible working hours.

The position is offered in accordance with the University and Employee Law and with § 30 of the “Kollektivvertrag für die ArbeitnehmerInnen der Universitäten” (Collective Agreement for University Employees; group C; the gross monthly salary for 20 hours is EUR 1.073,65, 14x per year).

For further information regarding this position, please contact lisaanneke.burr@sbg.ac.at.

Application:
Please send your application including motivation letter and CV to office@hci.sbg.ac.at not later than August 31, 2021 (please state the reference number in your application: HCI_2021_DiMo).

Contact: Lisa Burr

The Center for Human-Computer Interaction at the University of Salzburg is looking for a student assistant (f/m/d) to join the collaborative research project FEM*mad: Female* Engagements in Making – Making a Difference. In this project, we investigate access to technology-driven making for underrepresented groups – especially women* and girls*. We explore and implement interventions in the field to define “best practices” that facilitate diverse ways of making.

Deadline for application: July 31, 2021
Intended date of beginning: As soon as possible thereafter
Duration: up to 12 months
Extent of employment in hours per week: 20

Your profile:

  • You are a bachelor or master student in Human-Computer Interaction, Computer Science, Humanities, Social Sciences, Psychology, Communication Studies, or a related program;
  • You are interested in Human-Computer Interaction and feminist perspectives;
  • You have theoretical skills and/or practical experiences in one or more of the following areas: qualitative research methods, graphical design / illustrations, programming, (physical) prototyping, making, and/or feminist theories;
  • You are eager to conduct empirical work with users of all ages and gender identities;
  • You are fluent in German and English.

What we offer:

  • An interdisciplinary, vibrant group of researchers in- and outside the Center for HCI;
  • An extraordinary research facility that supports individual styles of working;
  • Flexible working hours.

The position is offered in accordance with the University and Employee Law and with § 30 of the “Kollektivvertrag für die ArbeitnehmerInnen der Universitäten” (Collective Agreement for University Employees; group C; the gross monthly salary for 20 hours is EUR 1.073,65, 14x per year).

For further information regarding this position, please contact verena.fuchsberger@sbg.ac.at.

Application:
Please send your application including motivation letter and CV to office@hci.sbg.ac.at not later than July 31, 2021 (please state the reference number in your application: 2021_StudA_FEMmad).

We are happy to announce a NEW master programme in Human-Computer Interaction*!

It is a joint degree master programme of the University of Salzburg together with the Salzburg University of Applied Sciences.

This interdisciplinary degree programme combines principles from computer science, design and psychology and is dedicated to understanding the evolving relationship between people and interactive systems.

The programme prepares future experts to ideate, design, implement and evaluate novel interfaces and innovative forms of interaction that better respond to the needs of users. Topics include HCI theory, methodology and prototyping, human factors & user experience engineering, interaction design & digital innovation, contextual interfaces, HCI innovations & future technologies and their application in research and industry.

Student Profile

The joint degree master’s degree programme is designed for international graduates from fields such as human-computer interaction, computer science, design, media, communication studies, psychology, sociology and engineering. Preparation courses help students from diverse backgrounds to develop basic skills in programming, visual design and research methodology.

If you have questions on the study programme or application procedures, please contact: office@hci.sbg.ac.at

Curriculum

Human-Computer Interaction is a large, cross-disciplinary and dynamic field. Professionals require an understanding of the interactive systems, the capabilities of the people using them as well as the context in which the interaction occurs. The curriculum is designed to reflect that diversity and provides the theoretical grounding, practical knowledge, and hands-on experience for students to become technologically competent designers and design-minded engineers.

Students will learn:

  • Fundamentals of HCI theory and methodology, paradigms and trends
  • Theories of human behaviour and user-centred design methods
  • Usability and experience engineering methods
  • To analyse and specify the context of use in various fields of applications
  • Methods of innovation management and design thinking
  • To assess and use novel forms of interactive technologies such as mixed reality,
    multimodal interaction and tangible interfaces
  • To design and develop interface prototypes
  • Advanced research methods
  • Project and team management skills
  • Ethical, legal and cultural factors

 

Contextual HCI

As technology evolves, Human-Computer Interaction is all about innovation and finding solutions to novel problems. Students can specialise in the research and development of interactive prototypes in application areas such as industrial settings, ambient assisted living, public spaces, smart mobility or virtual and augmented reality.

Research & Industry

The curriculum is based on a research and an industry pillar including several courses targeting both areas. Students will undertake one research and one industry project under the supervision of academic staff members. The research topic can range from purely theoretical studies to empirical user studies or practical design work, developing and evaluating prototypes of novel interaction techniques. Students will also take part in a practical project solving a real-world problem in cooperation with an industry partner, e. g. creating an enterprise UX strategy, developing an interface for an interactive system and conducting an empirical study.

Elective Courses

Students can choose elective courses from each university with a total sum of 12 ECTS or gain industry experience as an intern. Lectures offered by Salzburg University of Applied Sciences include e.g., Game Design, Recommender Systems, Mixed Reality Technologies, Digital Ideation, Data Analysis, Information Visualization, Predictive Analytics, Realtime Visualization or Interaction Design. Paris Lodron University Salzburg provides lectures such as Data Science and Big Data, Geoinformatics and Cognitive Psychology.

Application

Interested? The initial registration is done via the Salzburg University of Applied Sciences: Please apply online.

*The Master Programme is subject to approval by AQ Austria and committees of PLUS.