People interacting remotely, e.g., through online connectivity, face different notions and perceptions of time. Time might be something constantly present, however, mostly indirectly experienced and immaterial in the case of remote interactions. Exploring different manifestations of time through the design of connected interactive artefacts is the main topic of this thesis. It encompasses the design and implementation of an interactive artefact that manifests time and plays with different time delays between dislocated people. Students will explore different manifestations of time over distance. This topic includes the design and implementation of a connected physical artefact that facilitates different manifestations and notions of time (e.g., asynchronous vs. shared time).
Required Skills and Interests
- Basics in electronics and physical computing
- Interaction design
Type of Student