UPDATE: Program & Invited Experts announced (see below)
This one-day workshop, to be held on May 8, 2016, seeks to advance the discussion around making and fabrication in HCI, ranging from notions of hobbyist making, industrial production, and fabrication in research. The workshop aims to elaborate on the mutual implications between changing fabrication cultures and HCI research and practice. We particularly aim to discuss critical alternatives that move us beyond the binary between hobbyist and industrial fabrication, focusing on the intersections, transitions, and fusions of diverse perspectives.
The aim of the workshop is to bring together different perspectives to discuss their inherent fabrication cultures, motivations, challenges, and, especially, intersections. Finally, we envision contouring a landscape of fabrication, aiming to critically examine implications for HCI research: What research agendas are related to fabrication? Which challenges do we face when researching fabrication? What economic / democratic visions do we need to take into account? Where are the blind spots in the landscape of fabrication research? How does fabrication practice relate to research? What happens if we fabricate in research?
The workshop is a continuation of two preceding events that addressed intersections of different fabrication strands:
(a) Workshop on The Future of Making: Where Industrial and Personal Fabrication Meet at Critical Alternatives 2015 (5th Decennial Aarhus Conference)
(b) Rethinking Technology Innovation: Factories, Fabrication & Design Research, a three-day expert summit in Salzburg, Austria
Researchers and practitioners are invited to contribute to one or more of the following topics:
• Understanding fabrication as specific contexts of research and reflection
• Individual, cross-cultural, societal conditions and changes in fabrication
• Technologies and practices apparent or employed in making and production
• Workplaces of production (industrial and entrepreneurial fabrication)
• Intersections of fabrication cultures
• Fabrication as a means for / the subject of constructive design research
• Emerging fabrication practices that disclose highlighting alternative pathways to social, economic and/or cultural impact
We expect participants to critically reflect on fabrication and its relation to HCI (research) and share how they envision the future of fabrication.
Please submit either a position paper (max. 4 page ACM extended abstract) or a link to a video contribution (5 min max.) to firstname.lastname@example.org.
The deadline for submitting a contribution is
January 4, January 11 (extended), 2016.
Notifications will be sent out by January 15th, 2016.
Contributions will be selected based on their specific, unique, or controversial notion of fabrication in order to contour the landscape of fabrication broadly. The organizers will review the submissions und decide upon acceptance.
Please note that at least one author of each accepted position paper must attend the workshop and that all workshop participants must register for both the workshop and for at least one day of the conference.
Full call for participation: cfp_CHI2016_fabrication_WS
Final position papers or videos should be submitted by February 12th, 2016, as all accepted contributions (position papers and links to videos) will be made available on this website to allow participants to prepare for the workshop.
Furthermore, we would like you to consider artifacts that relate to or characterize your work and which you can bring along to the workshop. For instance, you could bring an object resulting from a maker, hacker, or DIY project, goods produced in a factory you study, etc. You do not need to specify this in your position paper or video, but are expected to bring an object along that will foster discussion and reflection during the workshop.
The workshop will begin by a very brief introduction of participants and their positions, followed by intense discussions in sub-groups and the plenum. Furthermore, key stakeholders of the Silicon Valley area (e.g., start-ups, makers, industrial producers) will be invited to participate to facilitate not only interdisciplinary, but also cross-domain discussions.
Marcela Borge, Todd Shimoda, Shulong Yan, Dhvani Toprani
Moving Beyond Making: Towards the Development of ThinkerSpaces
Piyum Fernando, Sha Xin Wei
Karim Jabbar, Pernille Bjørn
Understanding Bitcoin Entrepreneurship
Anamary Leal, Steve Harrison
Practical Meaning Construction of Fabric Materials in Maker Situations
Terrance Mok, Lora Oehlberg, Andreas Bastian
Collaboratively Testing in Open-Source Hardware Communities
Daniela K. Rosner, Morgan Ames, Sarah E. Fox
What Happened to Craft:? Surfacing Alternate Histories of Digital Fabrication and Community in the Maker Movement
Nick Taylor, Philip Connolly, Joe MacLeod-Iredale, Ursula Hurley
Breadth, Depth and Height: Early Findings on Engaging Disabled People with Digital Fabrication
Anne Weibert, Konstantin Aal, Andrea Marshall, Thomas von Rekowski, Volker Wulf
Inclusive Making in the Neighborhood
We are happy to announce that we have three local experts coming to our workshop:
- An Xiao Mina is an American artist, designer, writer and technologist. In her research and practice, she explores the intersection of networked, creative communities and civic life. She looks at the growing role of internet culture and humor in addressing social and political issues in countries like China, Uganda and the United States.
- Meg Escudé is the Director of Tinkering Youth Programs, has been working with youth in After School programs for years. She is interested in the issues of equity and representation for makers.
- Jean Ryoo is an ethnographically trained researcher at the Tinkering Studio currently doing work with the California Tinkering Afterschool Network.
And this is how our workshop day will look like:
09.00 – 10.30
Welcome & Introduction
10.30 – 11.00
11.00 – 12.30
Interactive Keynote Sessions with the experts
12.30 – 14.00
14.00 – 15.00
Break-out session: positions on frabrication
15.00 – 15.30
15.30 – 16.30
16.30 – 17.00
Wrap-up and closing
Verena Fuchsberger is a Postdoctoral Research Fellow at the Center for Human-Computer Interaction, University of Salzburg. She has completed her Master’s Degree in Educational Sciences and Psychology at the University of Innsbruck and recently finished her PhD in HCI at the University of Salzburg. In her research, Verena focuses on the agency of human and non-human actors in HCI and interaction design. In particular, she is interested in the materiality of interactions, which she investigates also in industrial contexts, such as a semi-conductor factory. https://hci.sbg.ac.at/fuchsberger/
Martin Murer is an Interaction Designer and Researcher at the Center for Human-Computer Interaction, University of Salzburg. He focuses on design driven research around tangible, embedded and embodied interaction. He holds a Master’s Degree in Information Design from University of Applied Sciences Graz. Since 2008, Martin was involved in multiple national and international research projects at the Center, contributing his designs and research activities to industrial, automotive, and domestic applications. Being enthusiastic about taking things apart, Martin works towards a PhD that seeks to explore de-constructive practices (e.g., un-crafting, taking things apart) in the realm of interactive systems and interaction design. https://hci.sbg.ac.at/murer
Manfred Tscheligi is professor for HCI & Usability and director of the Center for Human-Computer Interaction at the University of Salzburg. He further is head of the business unit Technology Experience at the Austrian Institute of Technology. He leads a variety of research projects that investigate human-computer interaction in industry, for instance, the Christian-Doppler Laboratory on “Contextual Interfaces”, a seven years industry-research cooperation. He has been initiating and managing a broad variety of research and industrial projects and initiatives within Austria and on the international level. Being a member of various national and international expert, advisory, and conference committees (e.g., CHI conference series, Mobile HCI conference series, Human-Robot Interaction conference series), his work is based mainly on the interdisciplinary synergy of different fields to enrich the interaction between humans and systems. https://hci.sbg.ac.at/tscheligi
Silvia Lindtner is an assistant professor at the University of Michigan in the School of Information, with affiliations in the Lieberthal-Rogel Center for Chinese Studies and the Science, Technology and Society Program. Her research investigates the role digital technologies play in global processes of innovation, work and labor, as sites of expressions of selfhood and collectivity, and in relation to political, social and economic processes of urban redesign. She explores these themes through a contemporary research project; maker and hacker cultures, with a particular focus on intersections with manufacturing and creative industry development in China. She has published in various disciplines such as HCI, CSCW, STS, and China studies, and has organized workshops at Ubicomp and CHI in 2009, 2010 and 2011 as well as international workshops and conferences on making and manufacturing cultures 2011-2014. http://www.hackedmatter.com http://www.silvialindtner.com
Shaowen Bardzell is an Associate Professor in the School of Informatics and Computing and the Affiliated Faculty of the Kinsey Institute at Indiana University. Bardzell leverages her background in the humanities to study technology in use, with an emphasis on participatory, intimate, and embodied experiences. One thread of her recent work has focused on how making and criticality intersect, especially in the context of national and cultural identity, local material resources, and community activism. http://crit.soic.indiana.edu
Jeffrey Bardzell is an Associate Professor of HCI/Design at Indiana University. He brings a humanist perspective to HCI and is best known for bringing critical perspectives into HCI, e.g., in his research on interaction criticism, aesthetics, and critical design. His interest in maker culture extends his prior research on the co-emergence of tools, communities of practice, and aesthetic vocabularies in amateur creative communities, ranging from traditional craft communities to online multimedia authoring communities. http://crit.soic.indiana.edu
Andreas Reiter is an early-stage PhD Student in the Mixed Reality Laboratory of the School of Computer Science and Horizon CDT at the University of Nottingham, UK. His research investigates the social organization of work practice within UK Hacker-/Maker Communities, with the intent of creating design to augment and facilitate Innovation. He is one of the founding members of the OTELO Open Technology Laboratories in Vorchdorf (Austria), which aims at enabling citizens with public and free access to rapid prototyping tools in rural Austria. He organized a RCUK Digital Economy Network Maker’s Workshop around MakerFaireUK 2014. http://andreasreiter.eu
Pernille Bjørn is Professor in Computer Supported Cooperative Work (CSCW) at University of Copenhagen, at the Computer Science Department. She specializes in conceptualizing collaborative work arrangements and is mostly known for her CSCW work in healthcare and global software development. Currently, she is interested in unpacking the ways in which Makers engage and collaborate shared knowledge and ideas as prominent aspects of their work. In particular she is interested in exploring the opportunities for new born global companies arising out of the Maker communities, and how best practices for distributed work practices can be created based upon previous research on global software development, however particular adjusted to fit nature of the Maker communities. http://pernillebjorn.dk
Questions, comments, position papers or links to video submissions should be sent to email@example.com.