Please note: this full-day workshop will be held online on Wednesday, the 20th of April, 2022.
Call for Participation
Though making has many positive consequences for those who make, it is far from being inclusive. Research unpacked how elitist access to making and its facilities is, with particular groups of people dominating spaces and communities. Scholars from HCI, feminist studies, or arts and crafts, have unveiled many disparities in regard to who benefits from making – and who does not. In this one-day, online workshop, we aim to take a constructive stance towards balancing inclusiveness in access to making. We build on related work that tells us ways and practices of exclusion and inclusion, and on participants’ experiences. We do, however, not just collect and relate those, but translate them into viable actions; we will engage – hands-on – with how to change the situation for the better.
This workshop will be online. The beginning of the workshop and the wrap-up will be held synchronously, while the hands-on activity will be done in subgroups that choose their timing in between those two synchronous sessions.
How to Participate
To express interest in participation, a position statement, including a brief bio, shall be submitted to email@example.com. Such a position statement could consist of, e.g., a selected finding related to the workshop topic, a personal anecdote, an artistic expression (e.g., dance, painting), or an idea for increasing inclusiveness. The submission can be a written statement (2 pages ACM manuscript), a comic, a visual (e.g., an annotated picture), a video (max. 3 minutes), or any mixed media.
The deadline for submission is February 18th, 2022. Interested participants will be notified by the 4th of March.
Submissions will not be made public. In a curated process, contributions will be selected based on their fit to the workshop and potential to inspire interventions. Furthermore, we strive for a diverse group and will pay attention to complementarity of participants.
At least one author of each accepted submission must attend the workshop and all participants must register for both the workshop and for at least one day of the conference.
- Submission of position statement: February 18th, 2022
- Notification of acceptance: March 4th, 2022
- Workshop date: Wednesday, April 20th, 2022
Part I (90 min): Welcome, impulse keynotes, participants’ and organizers’ contributions
Part II (120 min): Ideation of viable actions, making access: creating interventions
Part III (90 min): Discussion of viability, roadmaps for deployment, and wrap up
(Detailed schedule to follow)
Verena Fuchsberger (she/her) (main contact person) is a Postdoc at the Center for Human-Computer Interaction at the University of Salzburg, Austria. She focuses on the agency of human and non-human actors in HCI and interaction design; in particular, she is exploring the materiality of interactions. She has a particular interest in how physical qualities play out human-computer interactions, such as in tangible interactions, or when making things with the help of technology. Furthermore, Verena engages with feminist theories and practices in her work and leads the FEM*mad research project that investigates the role of gender in making.
Dorothé Smit (she/her) is a PhD student at the Center for Human-Computer Interaction at the University of Salzburg, Austria. Her research focuses on embodied sensemaking, especially in situations that are out of the ordinary, such as in virtual reality. She is driven to bring different perspectives – both literally and figuratively – together into effective cooperation between people, as well as the environment they are in and the things they use in their day-to-day life.
Nathalia Campreguer França (she/her) is a PhD student at the Center for Human-Computer Interaction at the University of Salzburg, Austria. Her current research activities lie in the intersection of material science, technology, and making. She is specially interested in the particularities of technological making and how it can be explored within other disciplines. She draws from her professional background in computer science and personal experiences in performance arts and craft to look into making from different perspectives. Still in the very beginning of her academic career, she is committed to engage methods and methodologies that respect diversity in research and technology-related activities.
Georg Regal (he/him) is a scientist at the AIT Austrian Institute of Technology. His research is focused on human augmentation, virtual reality and interfaces for people with disabilities. He is particularly interested in investigating how co-creation and critical making can be applied in these domains. Also, the influence of gender perspectives in making things and the perception of technology plays an important role in his research.
Stefanie Wuschitz (she/her) works at the intersection of research, art and technology, with a particular focus on Critical Media Practices (feminist hacking, open source technology, peer production). She graduated with an MFA in Transmedia Arts in 2006. In 2008, she completed her Masters at TISCH School of the Arts at New York University and became Digital Art Fellow at Umeå University in Sweden. In 2009, she founded the feminist hackerspace and art collective Mz* Baltazar’s Laboratory in Vienna. Following this, in 2014, she finished her PhD on ’Feminist Hackerspaces’ at the Vienna University of Technology. She held research and Post-Doc positions at the University of Applied Arts Vienna, the Vienna University of Technology, Michigan University, Weizenbaum Institut, Universität der Künste Berlin and is currently project leader of an FWF research project on ’Feminist Hacking. Building Circuits as an Artistic Practice’ affiliated to Academy of Fine Arts Vienna. She is working on an artistic research project at the TU Berlin titles “Coded Feminisms in Indonesia” (Berliner Hochschulprogramm DiGiTal).
Barbara Huber (she/her) studied philosophy before she put her heart into radio, where she worked for several years in journalistic production. Via this, she got curious about (audio) technology and OpenSource software, in which she is self-educated, discovering feminist tech meetings and art. Currently, she is the chief technician in Viennas historical puppet theatre ’Kasperl und Pezi’ and manages projects, such as FEM*mad, for Mz*Baltazar’s Laboratory in Vienna.
Joanna Kowolik (she/her) studied economic and organizational psychology, theater studies, and Slavic studies. Her research was focused on the future of work and the changing work environment. She’s been at Happylab since 2016 and is responsible for project and event management, where she tries to foster a more inclusive and open environment at the maker space. She’s also curating and organizing the annual Maker Faire Vienna.
Laura Devendorf (she/her) designs, develops and studies technologies that destabilize practice in order to prompt creative, thoughtful, and attentive engagements with the everyday. She is an assistant professor of Information Science and an ATLAS Institute fellow at the University of Colorado, Boulder where she directs the Unstable Design Lab. She has organized CHI and CSCW workshops on subjects of “Disruptive Improvisation” tactics for design, broader approaches to designing for care, and research through design. Her current research focuses on using textiles to speculate on futures for sustainable and inclusive electronics practices.
Elisa Giaccardi (she/her) is Professor of Post-Industrial Design at TU Delft, the Netherlands. Her work is focused on the challenges that a permeating digitalisation means for the field of design. After pioneering work in metadesign, networked and open design processes, her research currently engages with how digital things today ‘participate’ in design in ways that previous industrially produced objects could not. A TEDx and frequent keynote speaker, Elisa successfully brings together an interdisciplinary background in humanities, digital media, and interaction design. Her work has contributed significantly to the development of post-industrial and post-humanist approaches in the field of design through more than one hundred peer-reviewed conference, journal papers and book chapters, and funded research projects in the domain of memory practices, ageing, and the future of work. Elisa is director of the MSc program Design for Interaction at the Faculty of Industrial Design Engineering, Associate Editor for Springer HCI, and Scientific Coordinator of the DCODE Network.
Ambra Trotto (she/her) is the Design and Research Director of the newly formed Design Competence and Experience Centre for Inclusive Innovation and Societal Transformation. The centre is based at RISE and collaborates with a rich regional, national and international ecosystem with the purpose of transforming existing practices into sustainable ones, through design, by initiating and curating multi-actors’ synergies with beauty, diversity and meaning for sustainable futures. Ambra leads the Digital Ethics initiative, setting the foundations on how RISE will take ethics into account, when designing transformation with technology as a material. She is part of the Development Team of the strategic research area Value-shaping System Design at RISE. Ambra is also associate professor at the Umeå Institute of Design She closely collaborates with the Research group of Systemic Change and the Chair of Transforming Practices of the Department of Industrial Design at the Eindhoven University of Technology. Ambra Trotto’s fascinations lie in how to empower ethics, through design, using digital and non-digital technologies as materials. Strongly believing in the power of Design and Making, Ambra works with makers, builders, craftsmen, dancers and designers to shape societal transformation. Within her design research activity, she produces co-design methods to boost transdisciplinary design conversations.